Wargaming is playing out the strategic and tactical aspects of war as a game. Most commonly
it involves battlefield tactics. Wargames can take a number of forms. For example:
- computer games
- committee games
- pen and paper games
- miniatures games
- live action games
- abstract games
My main interest by far is miniatures games, i.e. wargames which use models on a table covered with model
terrain. Take a look at the Historical Gallery and
Games Workshop Gallery and you'll see what I mean.
There are many variations even then. For example, in the Games Workshop gallery there are photographs of
a game of Space Hulk in progress, which is a board game with miniatures. This is an example of a
type of game which is a cross between traditional board games and traditional miniatures wargames.
Another example of a type of wargame which crosses the boundaries is the excellent Time Commanders
TV series. This game is played by a team of four people (two generals and two "lieutenants") against a
behind-the-scenes general who plays the opposing army in a historically realistic manner. The actual
mechanics of combat are handled by a so-called "real-time strategy" computer game. The generals use counters
on a terrain map as an aid to planning and controlling the battle, just like a real command centre.